How does this KEEP GETTING WORSE??

  • catloaf@lemm.ee
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    7 months ago

    It’s not a question of capability. It’s a question of cost-benefit spending developer time on a feature not many people would use.

    Couch coop was a thing because there was no way for you to play from your own homes. Nowadays it’s a nice-to-have, because you can jump online any time and play together, anywhere in the world, without organizing everyone to show up at one house.

    • I Cast Fist@programming.dev
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      7 months ago

      It’s a question of cost-benefit spending developer time on a feature not many people would use

      Which is super ironic when you look at games that had an obviously tacked-on, rushed multiplayer component in the first place, such as Spec Ops: The Line, Bioshock 2 and Mass Effect 3