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Joined 1 year ago
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Cake day: July 7th, 2023

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  • Instances are great, but are also a problem for onboarding.

    Is there a single point of entry for people now? I can imagine there being a website people could go to that asks a few simple questions and sorts (or load balances) people to certain instances. This would of course need some way for people to transfer their accounts in the future should they not be happy with their instance. Additionally each instance would need to have some kind of API call for the single point of entry to create the accounts You could even have a simple survey to gauge people’s interests to help them in the community filtering process and present the mobile apps that are available.

    Just some thoughts of course on how it might be possible to improve the users first experience.


  • Schal330@lemmy.worldtoMemes@lemmy.mlWhich will you choose?
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    1 day ago

    Is the onboarding experience any better? I remember the initial process of joining Lemmy felt very shady and not user friendly. That can be a massive deterrent for people joining. Then on top of that having to filter out all the communities that are not to my taste.

    Overall it was a messy non-user friendly experience, but now that I’m here I’m happy.





  • I was absolutely excited for Black and White when I was younger. In school we had to write an article for English class and I chose to write about Black and White’s upcoming release. I got a good mark from it and my English teacher was equally intrigued.

    The game came out and I sunk a good amount of hours into it. Was it the best game? No of course not, but it gave me great memories. I don’t think I’ll ever go back and play it again as it won’t live up to the nostalgia, but it would be interesting if someone attempted to tackle this kind of genre again.






  • Schal330@lemmy.worldtoMemes@lemmy.mlEA gonna EA
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    3 months ago

    Have production costs increased or has marketing/publishing costs gone up dramatically as gaming attempts to get a greater demographic and introduce predatory monetisation methods? Tools and techniques for game development surely improve over time making development easier and more cost effective.