• Paradachshund@lemmy.today
    link
    fedilink
    arrow-up
    1
    ·
    6 months ago

    I hope some smaller games can take the lessons of content density and meaningful decision making from BG3 more than anything else. The incredible conversation cutscenes are super cool, but definitely where a lot of budget went, and I think you could make a really great rpg with a similar feeling of depth without that costly element.