• kandoh@reddthat.com
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    6 months ago

    He’s not talking to us. He’s talking to investors and board members.hes talking to the MBA bro VP that brags he’s never even played a videogame.

  • Paradachshund@lemmy.today
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    6 months ago

    I hope some smaller games can take the lessons of content density and meaningful decision making from BG3 more than anything else. The incredible conversation cutscenes are super cool, but definitely where a lot of budget went, and I think you could make a really great rpg with a similar feeling of depth without that costly element.

  • I Cast Fist@programming.dev
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    6 months ago

    A more apt comparison might be how much Divinity Original Sin, either 1 or 2, cost to make, and use that as a baseline instead of BG3, which is a significantly bigger project. From a quick search, DOS1 cost 4.5 million euros, make some adjustments like inflation, special interests, asshole marketers, and you’re probably looking at a very well received CRPG nowadays costing around 8-10 million euros, which falls into his listed AA budget.

    One thing Oleg noted that can balloon the cost is voice acting. For a CRPG with fuckloads of text, that’s true. While I personally don’t mind a game with too much text and no voice, I might be in the minority. I guess the expectation on having a voice over really depends more on the game and who’s behind it.

  • tissek@sopuli.xyz
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    6 months ago

    II know things doesn’t scale but I would love a AA cRPG at BG3 standard but a fifth of the length. Then I may actually finish it. 20-30h experience would be just great.

      • Defaced@lemmy.world
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        6 months ago

        That game is in no way 20-30h…unless you speedrun the main quest and even that’s questionable.

      • tissek@sopuli.xyz
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        6 months ago

        As I barely have managed to squeeze in 5-10 hours of gaming per week this winter season the thought of spending 300+ hours in a single game is overwhelmingly daunting. A year with a single game. Ugh…

        My best gaming experience this last year was with a short game that I knocked out in a weekend. Got a good satisfying experience and a conclusion to it. Git me rethinking things.

        • DerisionConsulting@lemmy.ca
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          6 months ago

          To sped that much time in BG3, you basically need to be trying to go as slowly as possible or restart a bunch of times.

          You can easily beat the game in 50-80 hours without purposefully skipping content.

  • ALERT@sh.itjust.works
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    6 months ago

    owlcat is a russian company. does it need to have even a second of the world’s attention?