Not an unreasonable interpretation!
Not an unreasonable interpretation!
Is it surprising that people might miss that, though? Especially if they don’t already agree with the antifascist message.
4 in particular I think is more open to interpretation based on ones existing biases than people seem to think. Being over the top doesn’t necessarily have to be mockery and authorial intent is peanuts to a random personwatching a movie.
The other points IIRC are individual moments rather than recurring themes. It’s not surprising to me that significant numbers of people overlook them.
Is it really that mind-boggling? ST has always seemed to me to read whichever way you are already predisposed to. How does everybody dying make it an anti-war movie? I would be shocked if the kind of person who believes in the good of a war machine were surprised that lots of people die in war.
Maybe my memory is a bit hazy, but the bugs actually annihilate a city, right? What is the human response supposed to be? The extreme nature of the government and military only come across as insane if you’ve already been educated about fascism. Desperate times do indeed call for desperate measures, which muddies the antifascist message in my opinion.
It’s a great movie, but anyone who thinks it’s going to change anyone’s mind from their preconceptions is fooling themselves.
What am I missing?
None of the points you make are wrong, it’s just a lot more uphill for hydrogen looking at the total picture. With almost every issue there is a way forward for hydrogen, but EVs are already significantly farther along the curve. It’s hard to overcome that kind of snowballing. Only time will tell!
It is great tech, but there are serious downsides too.
There are solutions as with any tech, but the transition picture with hydrogen is a lot lot worse than EVs. The least worst option tends to win.
There’s no mention of anything like zero-days in that article. They only mention that it can target all major OSes, with no mention of cutting edge versions also being vulnerable.
Hilariously, the article directly supports my position as well:
The good news for some, at least: it likely poses a minimal threat to most people, considering the multi-million-dollar price tag and other requirements for developing a surveillance campaign using Sherlock
That’s a big part of my whole point. People who don’t do even a modicum of actual thought about a practical threat model for themselves love pretending that ad blocking isn’t primarily just about not wanting to see ads.
If Israel or some other highly capable attacker is coming after you, then fine, you really do need ad blocking. In that case malware in ads is going to be the least of your concerns.
Attacks that cast such a wide net as to be the concern of all web users are necessarily less dangerous because exploits need to be kept secret to avoid being patched.
There’s nothing wrong with taking extra precautions; I’m certainly not saying blocking ads is a bad idea. It’s the apparent confusion that an informed, tech-savvy person might choose not to block ads that makes me laugh.
Drive-by malware tends not to be zero-days though. I’ve stayed safe for decades just by keeping my software up to date.
The way people talk about people who don’t block ads is so funny.
I understand and respect the reasons people choose to use blockers, but ads honestly just aren’t that problematic for me in practice and are easy to avoid and ignore.
In between waiting for new games from season one, don’t forget to check out all the cool free games and ports you can sideload from itch.io! I love the port of the original Celeste.
The playdate is not meant to replace an emulator and buckets of roms. It’s its own game console with lots of great new games made by passionate devs.
I’ve played more of the 24 pack-in games than I’ve ever spent time actually playing with the multiple emulator station consoles I’ve set up over the years. I love seeing what new games devs put out on the catalog, too. No in-app-purchases or any such BS, so devs just have to try and make a game that’s worth your couple bucks up front.
The creative constraints of the 1-bit color and limited inputs push games in fun directions too. The crank is amazing as an analog rotation input, which has been missing from game consoles since the early 80s. Steering and aiming with the crank is so fluid and intuitive that it really adds to immersion.
It’s not the kind of thing everyone’s going to get $200 of value out of, but if it happens to be up your alley its truly incredible.
That was before people had experienced consumerism. It doesn’t make sense to compare people existing without knowing of consumerist luxuries to asking people to give them up. Not saying it’s hopeless, but it is human nature. It’s animal nature. We’ve just moved ourselves into a world where those advantages have become disadvantages.
What reputable VPNs these days offer port forwarding? That’s a big part of what keeps me on a seedbox.