Suspicious!
You can use most VPN services via the Wireguard or OpenVPN apps though, or even via some of the protocols natively supported by iOS not requiring any third-party app.
Suspicious!
You can use most VPN services via the Wireguard or OpenVPN apps though, or even via some of the protocols natively supported by iOS not requiring any third-party app.
Kind of relatable. I go with the smaller sizes (regular Pro) as the Max is too large for my relatively small hands to use one-handed but at the same time it’s not large enough to enhance what I can do with the device.
So what I do is I always have my phone with me and optionally I take my 11" iPad Pro with me, although I’m hoping they’ll release a new iPad mini in October as I’d like something a bit more portable (and I also want the variant with mobile data, while my 11" Pro is Wi-Fi only).
You mean as a phone? Its modem only does data, yeah.
Which isn’t even close to an iPad in size, not even the iPad mini in terms of actual screen real estate.
iOS/iPadOS: Safari + AdGuard (+ Vinegar (optional))
macOS: Safari + AdGuard or Firefox + uBO or FreeTube
Great games as well, but I was mostly playing on PC during the PS2 era. Loved their original Crash Bandicoot games as well. But Uncharted and also The Last of Us was pretty special to me.
Larian Studios
And Naughty Dog during the PS3 era.
I had an “Unknown” app using my microphone on the Apple Watch from time to time. Turns out it was the handwashing detection. Nowadays it’s labelled correctly.
This can also be an app that you (very) recently deleted, but as the dot is still showing it’s indicating that the microphone is in use right at this moment. I would assume it’s a system service that isn’t properly labelled (maybe something to do with iOS 18 being so new and it was an oversight), but I don’t know which system service would need to use the microphone.
Is this persistent across reboots?
The part where it says “Unknown” is usually where the name of the app is:
x86/x64 code is pretty much 100% compatible between AMD and Intel. On the GPU side it’s not that simple but Sony would’ve “just” had to port over their GNM(X) graphics APIs to Intel (Arc, presumably). Just like most PC games work completely fine and in the same way between Nvidia, AMD and Intel GPUs. But they have to do that anyway to some extent even with newer GPU architectures from AMD, because PS4’s GCN isn’t 1:1 compatible to PS5’s RDNA2 on an architectural level, and the PS4’s Jaguar CPU isn’t even close to PS5’s Zen 2.
Other than that, you’re right. Sony wouldn’t switch to Intel unless they got a way better chip and/or way better deal, and I don’t think Intel was ready with a competitive GPU architecture back when the PS5’s specifications were set in stone.
The “Apple TV” is Apple hardware.
Except that in every other generation the console actually got a lot cheaper after a couple of years.
Replace the 3060 with an equally-priced AMD card and you’ll actually get something decent for your money. Nvidia is horrible at these “lower” price points.
To me it’s something I just don’t want to have to think about. I already pay a lot for the device either way, so I want it to just work and not juggle around apps/media/etc.
My current iPhone is a 512 GB model and current usage is around 210 GB with photos already in iCloud. Record a couple of 4K videos and a 256 GB model would be full in no time (before uploading to the cloud, which can take a while when you’re on the go with flaky network conditions).
My next phone will have at least 512 GB again, and I’m thinking about 1 TB as well, although the upgrade pricing is quite steep.
It is, but then again many (most) are hosted on GitHub.
deleted by creator
That was very cool. Almost like supercar manufacturers still servicing their very old car models (with a big price tag attached, but still).
Oh I’m not trying to imply otherwise.