Proton does. I switched from Mullvad for that very reason.
Proton does. I switched from Mullvad for that very reason.
As a C# developer on Linux, I wish this was more true than it is. Working on a multi project dotnet solution in VSCode is still far behind Visual Studio / Jetbrains Rider.
Its also worth pointing out that the more you add to VSCode, the slower it becomes. If you add the toolkits to make it compete with Jetbrains products, it isn’t nearly the same lightweight editor anymore.
Won’t speak to Webstorm, but hard disagree when it comes to Rider. VSCode/Zed really fit into an entirely different category from Jetbrains IDE’s. Lightweight editors vs full fat development environments. There are use cases for each.
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It is and it isn’t. It’s super dependant on use case. They bill on operations, not bandwidth. Obviously if you are hosting video/audio to be streamed, that could mean massive savings.
You’re going to connect to the seedbox at some point, which ties your IP to the traffic. If you are worried about a VPN attaching your IP to traffic, this is no different, no?
If you are worried about VPN’s, why are you not worried about seedbox providers?
I know it’s of very little help, but I have not seen this issue, and I’ve been using Deluge for years (not automated via the arr suite, however)
It would do you well to find out what error it is throwing (check logs). Would be much easier to diagnose if you knew the actual issue.
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The “down” was definitely edited after the fact.
Thanks! Not quite as wild as I was expecting (kind of surprised this was enough to push them to delete their account)
Do you have any sources for this?
As the other user said, they removed support for port forwarding. They are my #1 pick for anyone where that is not a concern.
I have no experience with Windscribe other than that I recall looking into them when I was personally looking to replace Mullvad.
All I can offer is that their pricing is pretty much on par with ProtonVPN, who I have found to be very solid.
Proton also has a free tier, though I’m not sure how well P2P works on it.
Uh… What?
GPU you are converting from 265 to 264 and expecting smaller file sizes, but CPU you are going from 264 to 265?
If compression methods/codecs are equal, the hardware shouldn’t affect compression
You can seed without port forwarding
difficult and/or illegal.
I don’t think using a VPN gets you out of the illegal part, lol.
That was a rephrasing of the statement, not an answer to the question. He’s asking why it matters. What is the “good measure”?
Nonsense! Often adding as a non-steam game and using proton is one of the fastest ways to get up and running!
But yeah, it’s trivial