Hello fellow homelabber
Hello fellow homelabber
Nerfing things on a PVE game that’s supposed to be fun shows a lack of creativity.
You can buff the other things while finding better ways to increase the difficulty, instead of just boosting health and throwing more enemies, but that’s the “easy” button.
I think you meant no data cap.
The right thing to whom? Shareholders? (=
It hasn’t crashed yet, but I won’t be able to test it for a couple weeks (vacation time \o/).
For normal use, it looks like the crash is resolved or, at least, as stable as 6.7 was. Next test is to play Helldivers 2 with the Vulkan backend and see if it crashes or run.
Powercolor, red devil.
Under 6.7 I was able to find some a combination that was usable for a few days.
With 6.8, timeouts would happen within 30 minutes.
I fiddles with sched_job module option and the system seems stable now.
They still have, I replaced my 3070 with a 7900 xtx and the 7900 is constantly freezing with ring GPU errors and drivers completely effing up the system. I have already replaced it twice, and I am using workarounds to not hit bugs, but they happen every few days…
Damn… You too?