alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 2 days agoBauhaus Bonk is an energetic, lethal single-button arcade game set to a bopping swing soundtrackplus-squarewww.rockpapershotgun.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkBauhaus Bonk is an energetic, lethal single-button arcade game set to a bopping swing soundtrackplus-squarewww.rockpapershotgun.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 2 days agomessage-square0fedilink
alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 7 days agoWho is Bright Data? Into the "Create: Protection Pixel" junkwareplus-squarehighlysuspect.agencyexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkWho is Bright Data? Into the "Create: Protection Pixel" junkwareplus-squarehighlysuspect.agencyalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 7 days agomessage-square0fedilink
alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 7 days agoCapcom is experimenting with generative AI to help generate the “hundreds of thousands of ideas needed for game development"plus-squareautomaton-media.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkCapcom is experimenting with generative AI to help generate the “hundreds of thousands of ideas needed for game development"plus-squareautomaton-media.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 7 days agomessage-square0fedilink
alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 9 days agoHyper Light Breaker early access review: a flashy but hollow roguelike with few of Drifter’s charmsplus-squarewww.rockpapershotgun.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkHyper Light Breaker early access review: a flashy but hollow roguelike with few of Drifter’s charmsplus-squarewww.rockpapershotgun.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 9 days agomessage-square0fedilink
alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 16 days agoYou’ve probably played 2005’s most experimental horror game: Designed as pranks, early internet "screamers" were pioneersplus-squarewww.rockpapershotgun.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkYou’ve probably played 2005’s most experimental horror game: Designed as pranks, early internet "screamers" were pioneersplus-squarewww.rockpapershotgun.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 16 days agomessage-square0fedilink
alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 19 days agoThe Video Game Industry Is Unionizingplus-squarejacobin.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkThe Video Game Industry Is Unionizingplus-squarejacobin.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 19 days agomessage-square0fedilink
alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 19 days agoDreams On A Pillow's developer on the challenges of making games from the West Bankplus-squarewww.rockpapershotgun.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkDreams On A Pillow's developer on the challenges of making games from the West Bankplus-squarewww.rockpapershotgun.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 19 days agomessage-square0fedilink
alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 22 days agoRPS' 50 most anticipated PC games of 2025plus-squarewww.rockpapershotgun.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkRPS' 50 most anticipated PC games of 2025plus-squarewww.rockpapershotgun.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 22 days agomessage-square0fedilink