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Joined 1 year ago
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Cake day: June 25th, 2023

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  • Activists (try to) do that as well. But it’s much harder to get close to a rich person or their property, than it is to do something in public spaces. They, too, have to see what they can do with their limited resources.

    Next, the media coverage is very unequal, as well as reader’s interest. You are much more likely to click on an article covering a potentially outrageous action, than you are to read about something which does not bother anyone. Although you can rest assured, these things are tried and done frequently.

    So naturally, to the uninvolved reader, it may seem as if activists don’t do anything but stupid stunts. And naturally, each outsider seems to think they have a much better grasp of strategy and what actions might make sense than the people who are actually involved in these things.

    Of course, a particular action can still be silly. I just want to draw attention to biases at play, in general.

    And if you really have a much better idea how to do something about the climate crisis, then go ahead and shine as an example. Not only would you author an actually impactful action (which in itself should be reason enough), you could also show all these rookie activists how to get things done. If your example is convincing, you should see less media coverage about inferior actions.


  • An (intuitively) working search would be a great step ahead. It should find and show things if they exist, and only show no results if they do not. That a plethora of external tools exist to meet these basic needs shows both how much this is needed, and how much it is broken.

    I also feel I have more luck finding communities if searching for ‘all’, instead of ‘communities’. Don’t make me add cryptic chars to my search to make it work. Do that for me in the background if necessary.

    It’s been long since I’ve been using it, but iirc, it’s impossible or painful to search for a specific community in your subscribed list.


  • One is multiple parallel goals. Makes it hard to stop playing, since there’s always something you just want to finish or do “quickly”.

    Say you want to build a house. Chop some trees, make some walls. Oh, need glass for windows. Shovel some sand, make more furnaces, dig a room to put them in - oh, there’s a cave with shiny stuff! Quickly explore a bit. Misstep, fall, zombies, dead. You had not placed a bed yet, so gotta run. Night falls. Dodge spiders and skeletons. Trouble finding new house. There it is! Venture into the cave again to recover your lost equipment. As you come up, a creeper awaitsssss you …

    Another mechanism is luck. The world is procedurally generated, and you can craft and create almost anything anywhere. Except for a few things, like spawners. I once was lucky to have two skeleton spawners right next to each other, not far from the surface. In total, I probably spent hours in later worlds to find a similar thing.

    The social aspect can also support that you play the game longer or more than you actually would like. Do I lose my “friends” when I stop playing their game?

    I don’t think Minecraft does these things in any way maliciously, it’s just a great game. But nevertheless, it has a couple of mechanics which can make it addictive and problematic.


  • That’s like post #10 I see from random users proposing we should somehow run ads or whatever to finance big instances.

    I haven’t seen a single statement going in that direction from big instances themselves. None of those posts referred to anything.

    Is it just overconcerned people worrying about things which are not their problem? I assume people who can run a big instance would notice if they are getting into financial troubles. As long as they don’t speak up, I would conclude we don’t have to worry. The current model (whatever it is) seems to work well enough. Did they ask for advice, do they need advice?

    Maybe it’s that people are so used to being forced to see ads and pay half their wage for insulin that they cannot imagine nice things exist.

    I think we should try to keep it nice, and not revert to capitalist enshittification prematurely, without any necessity.

    We currently have more than 1000 instances on Lemmy. Maybe some do run ads, who knows. You can join them if you like, or host your own.

    Show the problem exists which you try to solve. Point to instances who struggle financially, who consider running ads, something like that.


  • What does that mean? I’m not sure if I correctly interpret that as somewhat dismissive, as if a good train system was a given or not. It’s the result of political will and investment.

    in 2017, Germany invested €69 per citizen in its railways, ahead of France’s €38 and Spain’s €32. It’s still far behind other countries, however, with Switzerland and Austria investing €362 and €187 per citizen respectively.

    A bit like when you get Zerg rushed in Starcraft and say “Well sure but that’s because they built so many units early on”. It’s a decision, and becoming good in that metric was precisely the intent. Also not to do so is a decision. Unlike in Starcraft, the decision to neglect your public transport is not a similarly viable strategy.


  • Vegans have more to do with morals than vegetarians. Vegans may refrain from using animal based products like leather, which can be completely unrelated to health. A vegetarian diet is just that, a diet without meat. Can be for health or moral reasons, unspecified.

    Many things are tasty, many of which don’t have the detrimental implications of animal products, especially meat.