• 0 Posts
  • 17 Comments
Joined 11 months ago
cake
Cake day: November 20th, 2023

help-circle

  • SorryQuick@lemmy.catoMemes@lemmy.mlawHell Naw
    link
    fedilink
    arrow-up
    7
    arrow-down
    2
    ·
    22 days ago

    There are plenty of places where not having a car isn’t even a possibility. If I didn’t have a car, not only would I be unable to work, I’d probably also starve to death, or perhaps have to eat gas station food the rest of my life.













  • SorryQuick@lemmy.catoMemes@lemmy.mlEA gonna EA
    link
    fedilink
    arrow-up
    3
    ·
    5 months ago

    I played it when it came out and while it was a fun playthrough and I’m glad I played, it’s nowhere near factorio on replayability. It also feels a lot more shallow, like they put more time into the visuals rather than actual game mechanics. And in the end what killed it for me was the performance. On factorio you can still have decent fps/ups in a 1k hour megabase, satisfactory in the other hand gives up pretty quickly. Mod support is great compared to most games, but doesn’t really come close to factorio.


  • The amount of force needed to deflect a large object is much smaller than to stop it. In fact, if done over a large enough distance, a tiny amount of force is sufficient.

    Need an example? Imagine your big brother is skating down a slope. Could you block him, head on? Probably not. But what if your sister, who was skating next to him, were to slightly steer him out of the way so that he doesn’t hit you?

    As an alternative, you can also slow him down over a long distance, requiring the same(?) force but applied in a smaller amount, longer.