Alright. Hopefully your memory comes back eventually. The idea of anger not being a primary emotion is an interesting thought I hadn’t considered before.
Alright. Hopefully your memory comes back eventually. The idea of anger not being a primary emotion is an interesting thought I hadn’t considered before.
I’m afraid the article you linked also says anger can be a primary emotion or a secondary emotion.
Is anger always a secondary emotion?
It makes sense to feel angry as a response to injustices, perceived threats, or frustrations, and anger might truly be your primary emotion in the moment. It isn’t always masking another, more vulnerable emotion. For example, if an acquaintance made an inappropriate, derogatory comment about you in front of others, you might immediately be angry that someone unjustly crossed a boundary. In this case, anger is still functioning to alert you to something getting in the way of your goal (e.g., of respect), plus it’s an immediate, instinctual response to the situation.
Tbh I’m not a big fan of the article. It does not match up very well with my understanding of the emotions.
For example, Anger is a problem-solving emotion. Fear is the defensive emotion. Yet the article seems to mix up the two.
Anger, Self-Loathing, and misguided Hate
Anger is like a fire. They’re a useful yet dangerous tool that burns and breaks stuff. When handled correctly, fire can shine light in the dark, give warmth in the cold, cook meals for the hungry, or protect you from wolves. In other words, a well controlled Anger is good at getting work done.
Not everyone has learned how to manage their Anger properly. Some let their Anger go too dim, making it hard to do stuff. Some redirect their Anger at themselves, out of fear of hurting others or believing they deserve it. Some let their Anger spread without a care of who it hurts, as long as it gets the job done. Some learn to concentrate their Anger into a beam of Hate, but don’t know who or what to aim the beam at.
Going back to the question “why do people vote against their own interests?” It is Self-Loathing. It is people who are so used to having a piece of themselves set on fire by others that they start setting themselves on fire of their own volition. It is misguided Hate. It is people who know there’s a problem and want to fix it, but have been misled about the source of the problems by people who are interested in not getting targeted by Hate.
“Why do they vote to benefit the rich?” We don’t have a choice there when either vote would have benefited the rich and powerful anyway. Just choosing between different types of benefits. Money and Power have a tendency to rise upwards, so any aid we give to those struggling at the bottom will end up benefiting those at the top anyway. But I hear ya, giving benefits to the poor and letting it rise away still beats just giving it to the rich and hoping it’ll trickle down someday.
Thank you to Dan Soza. It’s always good to know there are people that care so deeply about protecting the vulnerable. The fact there are so many sane individuals out there, like Soza and fellow lemmings in this thread, pushing back against the delusion brings a comfort to my soul.
Yeah. Lots of changes. They reduced the number of ages down to three, Antiquity, Exploration, & Modern. In each age, you play a different civ. For example, you could start Antiquity with the Romans, transition into Spain for Exploration, and finish as Mexico in Modern.
Leaders and Civs are detached, so now you can play as Benjamin Franklin of Egypt or Napoleon of Japan. Leaders stay with you the whole campaign.
Settlers create Towns now instead of Cities. Towns are like puppet cities from Civ 5 in that they act autonomously. They mainly serve to harvest and send resources to your Cities. If they grow enough in population, you can spend money to convert them into Cities. District system has been reworked. Now there’s only two types of districts, Urban and Rural. Rural districts take the place of resource improvements, since there are no more builders. Urban districts get two building slots, and from what I’ve seen some buildings do get adjacency bonuses.
There’s a new unit called Commander that lets you stack your other army units on top of it and transport them across the map. Still have to unstack your army to engage in war.
There’s more changes, but these are main ones that jumped to mind in terms of dramatically changing the feel of the game.