Square Enix has revised its approach to PC and console game development, and absorbed ¥22.1 billion (approx $140.9 million) in what it calls “content abandonment losses.”
One big project or multiple smallers ones? What do you think?
Very few third-party games remain exclusive to one platform forever, so in those cases I’m usually content to just wait it out until the exclusivity deal is over then pick the game up on a platform I own. Sometimes the wait can be pretty long but I really don’t have much of a sense of FOMO most of the time.
I would happily buy both Rebirth and XVI, but I’m not buying a $500 console to play two games.
Console exclusivity only benefits the console maker.
Very few third-party games remain exclusive to one platform forever, so in those cases I’m usually content to just wait it out until the exclusivity deal is over then pick the game up on a platform I own. Sometimes the wait can be pretty long but I really don’t have much of a sense of FOMO most of the time.
Yes. But when they stay exclusive it’s the worst.
Still waiting for Bloodborne to be available on PC; most likely will be waiting until I can emulate it.
The PC version of XVI is being actively worked on, Rebirth not long to follow I’d imagine, given that they released less than a year apart.