TehBamski@lemmy.world to PC Gaming@lemmy.ca · 7 months agoManor Lords dev says the city builder's future patches will tackle storage issues, archer damage, and AI running rampant over every territory it can grabwww.gamesradar.comexternal-linkmessage-square14fedilinkarrow-up151arrow-down12
arrow-up149arrow-down1external-linkManor Lords dev says the city builder's future patches will tackle storage issues, archer damage, and AI running rampant over every territory it can grabwww.gamesradar.comTehBamski@lemmy.world to PC Gaming@lemmy.ca · 7 months agomessage-square14fedilink
minus-squareTIN@feddit.uklinkfedilinkarrow-up5·7 months agoFor people currently playing, how does it compare to something like Against the Storm or Dwarf Fortress?
minus-squareDaze@kbin.sociallinkfedilinkarrow-up6·7 months agoNot comparable to DF really, Against the Storm is a closer comparison, but you can set parameters to peaceful and play slower if you want. To me it feels like Farthest Frontier/Fabledom settlement building with Age of Empires-esque resource management and RTS mechanics
For people currently playing, how does it compare to something like Against the Storm or Dwarf Fortress?
Not comparable to DF really, Against the Storm is a closer comparison, but you can set parameters to peaceful and play slower if you want.
To me it feels like Farthest Frontier/Fabledom settlement building with Age of Empires-esque resource management and RTS mechanics