Personally, I’m more an RTS guy playing games such as command and conquer, AOE 3 (first aoe game I played) and supreme commander.
For the tactical side I have played the newer XCOMs and Commandos on PS2.
I don’t know but the turn based ones never clicked for me, I prefer deciding in real time whilst my opponent is also scrounging up for resources and fueling their armies, I find it to be more engaging because you’re trying to put more map control on you and time for better units etc.
For turn based, it was the core mechanic of waiting for your turn and hoping to fudge the other guy hasn’t sussed you out with good placement.
What about you my fellow Lemmoid/Lemming/Lemmy user? What’s the genre that you like most of the two?
Turn-based all the way. RTS is a test of how fast you can click. APM is king. Turn-based allows you to think and plan and make decisions. Brain is king.
To be clear there’s nothing wrong with liking RTS, it’s just not for me.
If you haven’t tried Total War it honestly is the best of both worlds. Economy and movement is turn based with RTS battles that let you slow down and pause to issue orders.
Their biggest problem is being so invested in historical settings and semi-accuracy when, quite frankly, a lot of classical military history isn’t very interesting.
Yeah same. Although I started liking RTS but then over the years realized that the stressful click centric realtime part was something I liked the games in spite of, not because.
So voer the years, I slowly went more and more towards TBS.
My current game of choice is Age of Wonders 4.
I feel the same. Some rts games feel to me more like a test of motor skills than anything else.
A mix, anyone played Frozen Synapse? That shit was awesome.
Neither.
Pausible realtime aka Paradox. Let me control the pace.
For those that want an RTS game that doesn’t require a high APM, I’d recommend Supreme Commander Forged Alliance (FAF) and the Sins of a Solar Empire Games (which requires an even lower APM).
FAF absolutely benefits from action spam, to the point where it breaks the game balance.
T1 assault bots lose to T1 tanks, and they are supposed to because they are half the price and much quicker to build. You can dance them around if you click enough and they will dodge the tank shells… a few micro’d bots can then defeat 10s of tanks. That swing in mass efficiency is already enough to decide the game on maps smaller than 20km.
RTS will always benefit from intensive micro because time is another resource. Doing more actions, assuming they are of positivity utility, gives an advantage over an opponent who does not.
RTS with pause. Turn based games always to be so goddamned slow…
I do wish more games would do the BSG game’s real time with planning turns thing.
Complicated answer. I love RTS games, grew up with command and conquer. At some point RTS games hit a peak and never quite got back there. In that time, turn-based strategy games continued to grow and evolve and innovate.
But they bore me to fucking tears. I prefer RTS games, but I just don’t play them anymore. None of my friends play them. I can’t get them into it either. So I play turn-based very occasionally.
Also Zero-K has held my attention a bit but it got old after awhile. I miss Westwood.
I like RTS, it is fun to play in single player. I love turn based and tactical games, planning and thinking all through properly is how games should be played.
Is there a “somewhere in between” option?
I played the crap out of the OG Warcraft games, and thought online play would be fun, but I realized that I play at far too chill of a pace to stand a chance, but strictly turn based tactics games are teeth-grindingly slow, and even if I’m enjoying them, I still eventually get bored and quit.
The new Terminator RTS can be pretty difficult but you can just smack space to pause and asses the situation, issue orders, and then in pause. It’s got a little jank to it but it’s a really good RTS with some survival/scavenging aspects and some branching objectives.
I mostly play strategy games for enjoyment - and against the PC - so for me the slow pace of turn-based is perfect. I don’t like to be stressed when I’m playing something to relax. That’s why Civ is my go-to when I’m in the mood.
It doesn’t help that I also don’t have the hands or brain to juggle everything in an RTS. I’ve tried several and they look fun at a glance, but at the end of the day I can’t put out adequate APM to actually have fun with them.
See, I like RTS for the same comp-stomping enjoyment because I like the spectacle of it more.