alessandro@lemmy.ca to PC Gaming@lemmy.ca · 3 months agoFormer GTA dev says 'it's time for a revolution' where 'animation is more AI-driven and physics-driven' than done by handwww.pcgamer.comexternal-linkmessage-square8fedilinkarrow-up15arrow-down10
arrow-up15arrow-down1external-linkFormer GTA dev says 'it's time for a revolution' where 'animation is more AI-driven and physics-driven' than done by handwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 3 months agomessage-square8fedilink
minus-squarerhombus@sh.itjust.workslinkfedilinkarrow-up4·3 months agoMost digital animation done by hand isn’t done in the stop motion/frame-by-frame way, It’s done with key frames that are interpolated between. That’s not to say it isn’t still super time consuming (especially when done well).
Most digital animation done by hand isn’t done in the stop motion/frame-by-frame way, It’s done with key frames that are interpolated between. That’s not to say it isn’t still super time consuming (especially when done well).