I’m not entirely sure what scene I would’ve said had me similar when I could still more surely remember those first years. Possibly a game I’ve forgotten since. Maybe one of the Bionicle Mata Nui Games or some other big online game. Or Imperium Galactica 2.
But a moment that will always stick with me is from the first Homeworld game: when you return from your first hyperspace voyage. That entire game was epic, including the intro sequence, but it’s that sequence that I think can stand forever as a masterpiece.
And OoT still holds up. Gameplay still feels pretty modern even if you play it today unlike most games on the N64 and PSX. Even the single analog stick controls with z-targeting hasn’t really aged much. Also OoT and Majora’s are still my favorite Zelda games, the non-Switch mainline games after the N64 era just feel derivative with gimmicks slapped on top to make it feel new even tough it still the same quests for the same items you gather in the same type of settings with the same kind of dungeons. Wish they just followed Majora’s Mask and completly mixed the gameplay up for every sequel, instead of rehashing LttP and OoT in a different theme. While BotW and TotK are a breath of fresh air and they are great games, they lack that Zelda magic and feel more like sandboxes where you can fuck around rather than an epic adventure in and they lack proper dungeons.
The divine beasts and temples aren’t proper dungeons?
Half baked, maybe
Which is how I describe most Nintendo sandbox games in their entirety…
What makes a dungeon full baked?
Lucky you. I only had Lee Carvello’s Putting Challenge. I kept hitting the ball in the parking lot.
Would you like to play again?
I have selected no
Me, but when I gave the stripper money in Duke Nukem 3D.
Shake it, baby!
You wanna dance?
Even as a silent GIF I hear something like this masterful rendition of the song play in my mind’s ear.
What makes the OoT animation a bit cooler is that Link is older after the animation, like the beams hide him from your view and after the flash of light, he grew old (and everything else changed as well, but you only see that after leaving the cathedral)
Which seems weird when you think about it. Has he been passed out there for 7 years? How did he stay alive? Where did he get clothes that fit?
The sages used their advanced technology to send Link into a divergent timeline but had to massively simplify their explanation for refugee child living in the woods.
So does he have memories of the past 7 years or did he just take the place of the adult Link in that timeline?
I like to think that his memory is linear and if he goes from (a) young to (b) adult and back to © young, his knowledge goes from a ➡️ a+b ➡️ a+b+c. So, his age is sort of irrelevant.
And why can he not use the Kokiri Sword as a dagger? It’s like he’s not even trying
I imagine he could, but why would he? He’s got a perfectly good sword right there!
Take me back
Beats just having it handed to you by an old man!
Mmmmmmmmmm
Meanwhile 8year old me with a ps1 seeing this for the first time and thinking I can never be happy again
Obligatory XKCD: https://xkcd.com/299/
Why didn’t you just use a Phoenix Down on her? Are you a monster?
well, did you ever be happy again?
Is this real?..
Or is it Memorex?
Is it live*
Is it safe?
Same but the 80’s and you picked up the first Triforce.
6 days after Christmas to find and beat the first dungeon without the internet? Sounds about right.
Same, but in Breath of the Wild, circa a few years ago.
When you leave the cave of renewal and walk to the cliff’s edge… Oh my god, I still get chills just thinking about it!
First time playing oblivion, still in the tutorial/intro. Grab the first bow and arrow laying a few meter from a well. Of course the only targety looking thing is the well’s bucket. Hit the bucket, it swing, cool. The bucket stop swinging and behold! It is now tilting on the side where the arrow is stuck in. Coming from Morrowind I had lots of gripes with oblivion, but that first arrow in the bucket feeling has been in my mind forever.
I remember the bucket, but my moment actually came about a minute later. A skeever runs towards me and jumps at me. I put my shield in front of me. The shield shakes, the skeever dies and its body ragdolls down some steps. The bucket was an amazing technical achivement, but the shield thing made me immersed in the world.
The coolest thing ever HAD just happened
Me having my first ‘open world’ experience with TES Oblivion and not enjoying it until my inner monologue suddenly switches from “I don’t know where to go. I don’t know what to do” to “I can go anywhere. I CAN DO ANYTHING!” and then I am slaughtered by the guard for trying to kill the nearest random peasant.
-Sometime in 2007
The chicken snitches you
Me seeing the starting screen “These are the end-times… There was no hope of survival… This is how you died.” For Project Zomboid the first time. The one and only Zombie-Survival-Game that absolutely hit the nail on the head in relation to an atmosphere of despair and gritty survival.
I’m surprised that game is over ten years old already. I’ve always thought it looked really cool but I’ve never been able to bring myself to spend the money on it. Maybe I’ll catch a good sale someday. Patientgamer syndrome here
There’s Survival Crisis Z, it’s free but old. https://ska-studios.com/2007/09/07/just-a-friendly-reminder/
I think it would be been more popular today, with it’s atmosphere and horror.
hey i just did this for the first time last week!
Sweet! I’m glad people are still getting to experience it for the first time.
I died sooooo many times to the zombies in the castle town.
The ReDeads? Wooden faced shamblers that hump you to death?
The very same.
I’d say fuck those guys but they beat me to it by over 20 years. >v^ >v^